Firdaus, have you ever played shooters like Treasure's Ikaruga or Radiant Silverhun, or Psykyo's Gunbird series? Just wondering as I was playing Gunbird 2 today, I'm absolutely hopeless and can't even clear it on the lowest difficulty setting
but I'm pretty unfamiliar with this genre.
Just watched a review of Gunbird 2 and it looks amazing in so many ways.
I have Ikaruga and it's one of the few games in my catalogue that I've yet to finish...because it's not only the normal kind of dedication that's required but a whole tuning of your brain to the mechanics. Not sure if you're aware of them but here they are:
Originally Posted by Wiki
The player can press a button at any time to switch the polarity of their ship between black and white. When white, the ship will absorb white bullets fired by enemies and store their power until released with a special attack. However, if the ship is white and hit by black bullets, it will be destroyed. The opposite is true when the ship is black. Enemy fighters also have black and white polarities. If the player ship is white and the enemy is black, the player's bullets will do twice the damage than if their ship was black. If an enemy is destroyed with the same polarity as the player, the ship will expel energy which can be absorbed or, if the player changes polarities too quickly, present a fatal danger.
Not only do you have to be on top of all of that in a super hectic game (taking a second to scratch your nose will likely result in death) but if you want to score big, you'll need to chain kills. And to chain kills, you have to keep killing 3 enemies in a row of any one colour. So you have to track that too.
It's a mindfvck but you can brute force your way through with pure practice and memorisation. It obviously goes way beyond just knowing where the next enemy is coming from like most other shooters.
I'll need to dedicate my brain to this game if I want to finish getting the S-Ranks for each level (I already have 2 out of 5 done but that was ages ago).
In most shooters (or "shmups", as they're called), the proof of mastery is to beat the game without continuing (known as "1cc" or a 1-credit clear). Sometimes the game challenges you to beat it in one life.
Don't get discouraged. If you enjoy the game, then, with practice, you'll be able to do all that. Gunbird 2 looks pretty accessible compared to other shmups, so go for it.
I really enjoyed a 2.5D sideways shmup called Sine Mora (cleared the game in 1 life, beat it with just the primary weapon, etc). It was developed by a Hungarian team and features Hungarian voice acting with anthropomorphic characters in a mindfvck of a story involving time travel and war. It has a time mechanic instead of a health mechanic. Basically, killing enemies adds time while taking damage reduces it. When the timer hits zero, you're dead. The remastered version is available for the Switch.